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🥊Editor VS Config

Editor pro and cons compared to config

Config vs Editor

The choiche between using the config and editor comes down to how experienced you are and how much you depend on visually thinking and reasoning.
Of course, the in-game (or web) editor is easier to use, shows instant visual feedback to what you are doing. The configs on the other hand, can be way easier to use for bulk tasks and menus.
Listed below are some pros and cons.

EditorConfigs
ProsConsProsCons
Visual feedbackLess controlEasy bulk editsNot YML, but XML (I'm sorry)
Faster for routinesPossible steep learning curveBetter overview of a projectNot a single file but a folder full of files
Built in pixel art editorCurrent design is horribleFull control over every partEditor menus are generated and less convient to edit by hand

Editor on web vs In-game

The ingame editor allows you to instantly make edits, really easy to quickly patch up a visual or routine-based bug. It still runs almost fully client sided (besides zooming), making it feel like the website. Biggest drawback of ingame compared to web, is the lack of good keybinds.

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